The most frequently used aspect of Vulcan is it's plethora of Object Types.
Object Types can also be grouped according to their relevant Module.
The Object Picker is designed to present a fast and easy way to access the Objects from your Chart's workspace.
The Object Types listed in the Object Picker will differ, depending on the Project and the Module that's it's associated to.
The most primitive forms of objects that may be present across all Modules. These are "visual" tools, typically for annotations and visual reference. They are "shallow" objects.
Entry Point Object
Render Template Object